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The Magnetic CardsDraw a pasteboard circle; you then provide yourself with two needles, similar to those used in the foregoing experiment, (which you must distinguish by some private mark,) with their opposite points touched with the magnet. When you place that needle whose pointed end is touched, on the pivot described in the centre of the circle, it will stop on one of the four pips, against which you have placed the pin in the frame; then take the needle off, and, placing the other, it will stop on the opposite point. Having matters thus arranged, desire a person to draw a card from a piquet pack, offering that card against which you have placed the pin of the dial, which you may easily do, by having a card a little longer than the rest. If he should not draw it the first time, as he probably may not, you must make some excuse for shuffling them again, such as letting the cards fall, as if by accident, or some other manoeuvre, until he fix on the card. You then tell him to keep it close, and not let it be seen. Then give him one of the two needles, and desire him to place it on the pivot, and turn it round, when it will stop at the colour of the card he chose; then taking that needle off, and exchanging it, unperceived, for the other, give it to a second person, telling him to do the same, and it will stop at the name of the identical card the first person chose. Next: The Magnetic Orrery Previous: The Magnetic Dial
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